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“Logan no necesita decir nada, simplemente se lanza”, describe el director creativo sobre Marvel’s Wolverine

World 1 source 1 country 🔦 Under-reported 37m ago

Insomniac Games' upcoming title, Marvel's Wolverine, presents a fundamental narrative paradox regarding how to build dramatic tension around a character who possesses regenerative abilities and an adamantium skeleton.

Addressing this design challenge, the game's creative director remarked on the character's direct and action-oriented nature, stating that Logan does not need to say anything and simply launches into action.

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Read the full story at the source Infobae (Buenos Aires, Argentina) · AR
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